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...By going to "Multiplayer" and then "Host Server" menu, you have some text fields to enter text.
Depending on the current language setting of...
Depending on the current language setting of...
...By going to "Multiplayer" and then "Host Server" menu, you have some text fields to enter text.
Depending on the current language setting of...
Depending on the current language setting of...
...with the editor
virtual void InitGameType(bool multiplayer, bool fromInit) = 0;
Used to notify the framework that we're switching between single and multi...
virtual void InitGameType(bool multiplayer, bool fromInit) = 0;
Used to notify the framework that we're switching between single and multi...
...For more information go
to https://developer.oculus.com.
• "Oculus Platform Framework" means the suite of Oculus platform services, including but not
limited to...
to https://developer.oculus.com.
• "Oculus Platform Framework" means the suite of Oculus platform services, including but not
limited to...
...syncing in multiplayer
Time between kills needed for a multikill
Enable multiplayer gameplay by default
Enable vehicles in multiplayer
Sets exclusively multiplayer. Will not...
Time between kills needed for a multikill
Enable multiplayer gameplay by default
Enable vehicles in multiplayer
Sets exclusively multiplayer. Will not...