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player

movement

on bfnightly.bracketproductions.com
bfnightly.bracketproductions.com › chapter 61.html
Town Portals - Roguelike Tutorial - In Rust
...when the player goes there.
Cleaning up movement in general
We're seeing more and more places implement the same basic movement code: clear...
bfnightly.bracketproductions.com › chapter 57.html
Better AI - Roguelike Tutorial - In Rust
...#![allow(unused)] fn main() { match mob_template.movement.as_ref() { "random" => eb = eb.with(MoveMode{ mode: Movement::Random }), _ => eb = eb.with(MoveMode{ mode: Movement...
bfnightly.bracketproductions.com › chapter 74.html
Dark Elf City 1 - Roguelike Tutorial - In Rust
...8,
"movement" : "random_waypoint",
"attributes" : {},
"equipped" : [ "Hand Crossbow", "Scimitar", "Buckler", "Drow Chain", "Drow Leggings", "Drow Boots" ],
"faction" : "DarkElfA",
bfnightly.bracketproductions.com › chapter 7.html
Dealing Damage - Roguelike Tutorial - In Rust
...#![allow(unused)] fn main() { pub fn player_input(gs: &mut State, ctx: &mut Rltk) -> RunState { // Player movement match ctx.key { None => { return RunState::Paused...
bfnightly.bracketproductions.com › chapter 22.html
Simple Traps - Roguelike Tutorial - In Rust
...In player.rs
, we handle player movement in the try_move_player
function. At the top, we'll gain write access to the relevant component store...
bfnightly.bracketproductions.com › chapter 68.html
Mushrooms - Roguelike Tutorial - In Rust
...d overwhelm the player:
{
"name" : "Spore Zombie",
"renderable": {
"glyph" : "z",
bfnightly.bracketproductions.com › chapter 58.html
Item Stats and Vendors - Roguelike Tutorial - In Rust
...Showing the player what's going on
HOWEVER - It's very unlikely that your player has a debugger running! We should let the player...
bfnightly.bracketproductions.com › chapter 48.html
Populating the town - Roguelike Tutorial - In Rust
...we'll work on some neutral AI and player movement behavior with NPCs.
Neutral AI/Movement
There are two issues present with our current...
bfnightly.bracketproductions.com › chapter 4.html
A More Interesting Map - Roguelike Tutorial - In Rust
...This makes both hardcore UNIX users happy, and makes regular players happier.
We're not going to worry about diagonal movement yet. In player...
bfnightly.bracketproductions.com › chapter 60.html
Cavern to Dwarf Fort - Roguelike Tutorial - In Rust
...Hopefully, the player will be approaching level 3 or 4 by now, so we can throw some harder mobs at them without making the...