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gbstudiocentral.com › tips › basics enemy movement
Basics: Enemy Movement | GB Studio Central
...What if we had him chase the player?
Advanced Movement: Chasing
Chasing the player will use the [Actor: Move To] event, but this time...
gbstudiocentral.com › tips › dynamic auto scroller
Dynamic Auto Scroller | GB Studio Central
...Simply pushing back the player’s position away from the edge may not be enough. Player movement may update faster than the On Update...
gbstudiocentral.com › tips › making an isometric game in…
Making an Isometric Game in GB Studio | GB Studio Central
...Decide your movement parameters before committing to a whole map design.
Let’s change the player’s animation state to the corresponding cardinal direction...
gbstudiocentral.com › spotlight › classic sml
Super Mario Land and the Importance of Nothing | GB Studio Central
...This single platform – devoid of any other obstacles – provides a safe space to explore Mario’s basic movement and allows the player to experiment...
gbstudiocentral.com › tips › how to multi language mecha…
How to: Multi-Language Mechanic | GB Studio Central
...Cursor movement
When we run the game, the cursor actor can move freely.
So we need some mechanics to restrict the movement to be...
gbstudiocentral.com › spotlight › ngs and enemy placement
Ninja Gaiden Shadow and Enemy Placement | GB Studio Central
...A flat platform and no obstacles gives the player space to experiment with Ryu’s basic movement before pushing forward through the rest of...
gbstudiocentral.com › spotlight › gb redux ww x
GB Redux: Wizards & Warriors X | GB Studio Central
...When this kind of setup occurs, the player often feels they have been shortchanged. With subsequent playthroughs, the player will be able to react...
gbstudiocentral.com › tips › basics switches
Basics: Switches | GB Studio Central
...In this example, we can change our player’s sprite between 2 different styles. We can track what “Look” our player selected using a...
gbstudiocentral.com › spotlight › gb redux the addams family
GB Redux: The Addams Family | GB Studio Central
...To start, let’s take a look at Gomez Addams, the player character. In particular, I’d like to focus on his metasprite design...
gbstudiocentral.com › spotlight › platformer plus
Platformer Plus | GB Studio Central
...Pick a collision group and the player can land on top of them and follow their movement.
Improved Jump Controls
- More controls for variable...