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on openframeworks.cc...What we'll do to avoid this is instead base the player's movement on the booleans we wrote earlier. If the player presses...
...We were especially interested in achieving a sort of parity with Processing, where many of the functions are similar, allowing easier movement from one...
...A camera system tracks the movements across the dance stage and controls the images and animations on the projection. The original image material has...
...We were especially interested in achieving a sort of parity with Processing, where many of the functions are similar, allowing easier movement from one...
...vidPlayer.update();
if (vidPlayer.isFrameNew()){ // If there is fresh data...
// Copy the data from the video player into an ofxCvColorImage
colorImg.setFromPixels(vidPlayer.getPixels...
if (vidPlayer.isFrameNew()){ // If there is fresh data...
// Copy the data from the video player into an ofxCvColorImage
colorImg.setFromPixels(vidPlayer.getPixels...