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on pyglet.readthedocs.io...The event is dispatched every time the operating system registers a mouse
movement. This is not necessarily once for every pixel moved – the operating...
movement. This is not necessarily once for every pixel moved – the operating...
...of classes to handle frame-by-frame movement calculations. We’ll also need to write a Player class to respond to keyboard input.
Creating...
Creating...
...# Avoid a "cheating" / bugged controller for movement
vector = min(vector, vector.normalize())
player.position += vector * PLAYER_SPEED
Accessing Vector Components
You can directly...
vector = min(vector, vector.normalize())
player.position += vector * PLAYER_SPEED
Accessing Vector Components
You can directly...
...the
on_text()
event when you need individual presses, such as controlling player movement in a game
Motion events
In addition to key presses and...
on_text()
event when you need individual presses, such as controlling player movement in a game
Motion events
In addition to key presses and...