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on upbge.org...Player Movement
From the game logic perspective, player can do few movements:
It can walk/run, either to the left, or to the right...
From the game logic perspective, player can do few movements:
It can walk/run, either to the left, or to the right...
...Camera Movement
In 2d scroller games, camera is usually showing player from the side, and it moves perpendicularly together with the player. If you...
In 2d scroller games, camera is usually showing player from the side, and it moves perpendicularly together with the player. If you...
...Camera Movement
2. Player Movement
3. Player Properties
4. Player Animations
2. Player Movement
3. Player Properties
4. Player Animations
...While the game is running, press movement keys and observe Player behavior.
First of all, it is moving way to fast > reduce the
speed...
First of all, it is moving way to fast > reduce the
speed...
...Local Movement: Local or Global movement? You decide!
Mouse Sensibility: The mouse sensibility!
Keyboard Speed: If you enabled the Keyboard Movement, control the speed...
Mouse Sensibility: The mouse sensibility!
Keyboard Speed: If you enabled the Keyboard Movement, control the speed...
...Camera movement;
Player movement;
Player properties;
Player animations;
Movement sounds.
Player movement;
Player properties;
Player animations;
Movement sounds.
...Player Properties
Previously we added a single property to the player - running
. In this chapter we will add some more properties, and use them...
Previously we added a single property to the player - running
. In this chapter we will add some more properties, and use them...
...Controlling the position is not necessary in that respect; that is left to a player moving the object via direction-type controls (such as...
...Never, just when the player moves or always.
Align Player Smooth: How smooth you want the player to look at the camera direction. 0...
Align Player Smooth: How smooth you want the player to look at the camera direction. 0...
SCA_JoystickSensor(SCA_ISensor)
base class — SCA_ISensor
- class bge.types.SCA_JoystickSensor
This sensor detects player joystick events.
- axisValues
base class — SCA_ISensor
- class bge.types.SCA_JoystickSensor
This sensor detects player joystick events.
- axisValues