Showing results for

player

movement

on www.derek-lieu.com
derek-lieu.com › blog › 2019 › 11
Capture For the Backseats — Derek Lieu Creative - Game Trailer Editor
...For a first person narrative game, bigger and more sudden camera movements more clearly show player intent, or for a point-and-click adventure...
derek-lieu.com › blog › 2018 › 10
Depicting Player Verbs in Trailers — Derek Lieu Creative - Game Trailer Editor
...But movement alone doesn't show player agency. For example, we know elevator doors open and close without direct human input. Therefore, a shot...
derek-lieu.com › blog › 2022 › 11
How to Make a Freecam or Marketing Camera for Game Trailers — Derek Lieu Creative - Game Trailer Editor
...operator and player.
Option #1: One tremendously helpful option I've had is the ability to pre-record a camera movement. In this setup...
derek-lieu.com › blog › 2018 › 5
The Best Debug Tools For Game Capture — Derek Lieu Creative - Game Trailer Editor
...You want smooth movements with gradual start/stops. If there's a visible player avatar in the game, a freecam will help get you...
derek-lieu.com › blog › 2016 › 06
Making a Trailer for Cosmic Trip - Tips For 1st Person VR Game Capture — Derek Lieu Creative - Game Trailer Editor
...impossible for the player to achieve from the playfield.
Since I wanted the trailer to move quickly, I choreographed movements so there was always...
derek-lieu.com › blog › 2023 › 2
Pacific Drive Gameplay Trailer Review — Derek Lieu Creative - Game Trailer Editor
...Since we can hear the sound of the player's saw from a distance, we know this is nearby. Back from the player's...
derek-lieu.com › blog › 4 › 6
Good Eye Trace For Smooth Editing — Derek Lieu Creative - Game Trailer Editor
...Make the movement of the focus of the shot contrast with the movement of the background elements. Either make it move more than everything...
derek-lieu.com › blog › 2020 › 5
The Risks and Rewards of Making a Funny Game Trailer — Derek Lieu Creative - Game Trailer Editor
...personality and intent of the player can be inferred from the movement and animation because of big exaggerated movements. Whereas games with very snappy...
derek-lieu.com › blog › 2023 › 5
How to Make a Trailer for The Legend of Zelda: Tears of the Kingdom — Derek Lieu Creative - Game Trailer Editor
...is when the player character is perfectly centered and the camera moves are perfectly in sync with the player's movements. Especially after playing...
derek-lieu.com › blog › 2023 › 6
My Favorite Summer Game Fest 2023 Trailers — Derek Lieu Creative - Game Trailer Editor
...either by matching the character's direction of movement or combat animations. The different player verbs come one after another, making the fights always...