Showing results for

player

movement

on www.factorio.com
factorio.com › blog › post › fff 84
Friday Facts #84 - The wedding day preparations | Factorio
...The movement is based on it's movement vector (a). The speed of the smoke is slowed down every tick, by multiplying the speed...
factorio.com › blog › post › fff 346
Friday Facts #346 - He who does nothing, breaks nothing | Factorio
...that player won't be able to walk on.)
Character movement when not considering tile transitions
My goal was to make player movement not...
factorio.com › blog › post › fff 6
Friday Facts #6 | Factorio
...to the player in the course of playing. Often the player is not starting from the scratch but he can use already existing pieces...
factorio.com › blog › post › fff 425
Friday Facts #425 - Behind the legs | Factorio
...Any changes to player movement also affect where the enemies go, so the whole combat could get dragged off to an unexpected direction.
Some...
factorio.com › blog › post › fff 273
Friday Facts #273 - Cutscene controller & Localisation plan | Factorio
...Both of these try to guide the player, and for that we sometimes need to divert the player's attention to a particular place...
factorio.com › blog › post › fff 120
Friday Facts #120 - Spidertron | Factorio
...tests of the Spidertron movement mechanics. As you can see it is an alternative vehicle usable by the player. It can overcome small water...
factorio.com › blog › post › fff 340
Friday Facts #340 - Deep desyncs | Factorio
...You have a player which dispatches the drones to go do work; the player needs to keep track of what drones he owns, and...
factorio.com › blog › post › fff 60
Friday Facts #60 - Tests all around | Factorio
...And the players noticed. The thing is that it is not that simple. Albert has done many tests, studied the movement of human bodies...
factorio.com › blog › post › fff 359
Friday Facts #359 - Crash site: The beginning | Factorio
...We hope that what this effort means, is that on the day of 1.0, players new and old alike can login to the...
factorio.com › blog › post › fff 433
Friday Facts #433 - Liftoff Initiated | Factorio
...Or perhaps you noticed the player running around with some of the new late game technologies...
From the very first prototype of Space Age...