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scene graph

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axmol.dev › manual › latest › de
Axmol Engine: EventDispatcher Class Reference
...So the order of listener item in the vector will be ' <0, scene graph (0 priority), >0'.
◆ addEventListenerWithFixedPriority()
Adds a event listener for a...
axmol.dev › manual › latest › d2
Axmol Engine: ClippingNode Class Reference
...In that case, the Scene Graph order is used.
By default, all nodes have a Global Z Order = 0. That means that by default...
axmol.dev › manual › latest › df
Axmol Engine: ProtectedNode Class Reference
...In that case, the Scene Graph order is used.
By default, all nodes have a Global Z Order = 0. That means that by default...
axmol.dev › manual › latest › d3
Axmol Engine: Layout Class Reference
...In that case, the Scene Graph order is used.
By default, all nodes have a Global Z Order = 0. That means that by default...
axmol.dev › manual › latest › d2
Axmol Engine: Label Class Reference
...In that case, the Scene Graph order is used.
By default, all nodes have a Global Z Order = 0. That means that by default...
axmol.dev › manual › latest › d4
Axmol Engine: EditBox Class Reference
...In that case, the Scene Graph order is used.
By default, all nodes have a Global Z Order = 0. That means that by default...
axmol.dev › manual › latest › d1
Axmol Engine: Mesh Class Reference
...The child is in the space of this Node, keep in mind that the node isn't added to the scene graph, it is...
axmol.dev › manual › latest › df
Axmol Engine: Node Class Reference
Node is the base element of the Scene Graph. More...
#include
Inherits Object.
Inherited by AtlasNode, AttachNode, , Camera, ClippingNode, ClippingRectangleNode, DrawNode, FastTMXLayer...
axmol.dev › manual › latest › d3
Axmol Engine: MeshRenderer Class Reference
...The child is in the space of this Node, keep in mind that the node isn't added to the scene graph, it is...
axmol.dev › manual › latest › annotated.html
Axmol Engine: Class List
...patch image
C
Node
Node
is the base element of the