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scene graph

on excaliburjs.com
excaliburjs.com › docs › engine
Engine Fundamentals | Excalibur.js
...The engine updates and renders the "scene graph" which is the scenes and the tree of actors within that scene. Only one Scene can...
excaliburjs.com › docs › scenes
Scenes | Excalibur.js
Scenes
Adding actors to the scene
For an Actor to be drawn and updated, it needs to be part of the "scene graph". The...
excaliburjs.com › api › class › ScreenElement
ScreenElement | API | Excalibur.js
...Returns boolean
publickill
If the current actor is a member of the scene, this will remove it from the scene graph. It will no...
excaliburjs.com › api › class › Actor
Actor | API | Excalibur.js
...Returns boolean
publickill
If the current actor is a member of the scene, this will remove it from the scene graph. It will no...
excaliburjs.com › api › class › Label
Label | API | Excalibur.js
...Returns boolean
publickill
If the current actor is a member of the scene, this will remove it from the scene graph. It will no...
excaliburjs.com › docs › actors
Actors | Excalibur.js
...number) => {// custom drawing};}}
Adding actors to the scene
For an Actor to be drawn and updated, it needs to be part of the "scene...
excaliburjs.com › api › class › GpuParticleEmitter
GpuParticleEmitter | API | Excalibur.js
...Returns boolean
publickill
If the current actor is a member of the scene, this will remove it from the scene graph. It will no...
excaliburjs.com › api › class › Trigger
Trigger | API | Excalibur.js
...Returns boolean
publickill
If the current actor is a member of the scene, this will remove it from the scene graph. It will no...
excaliburjs.com › api › class › ParticleEmitter
ParticleEmitter | API | Excalibur.js
...Returns boolean
publickill
If the current actor is a member of the scene, this will remove it from the scene graph. It will no...