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scene graph

on gamefromscratch.com
gamefromscratch.com › coppercube 6 0 1 released
CopperCube 6.0.1 Released – GameFromScratch.com
...This update includes some improvements and fixes for some minor bugs of the 6.0 release:
– Better selection indication
Selection highlighting in the scene...
gamefromscratch.com › news › page › 230
News – GameFromScratch.com
Ogre3D 1.10 Released
Ogre3D is a popular C++ based open source 3D renderer and scene graph. It has been used to make several...
gamefromscratch.com › c c game engines in 2025
C/C++ Game Engines in 2025 – GameFromScratch.com
...3D https://www.panda3d.org
Open Scene Graph https://openscenegraph.github.io/openscenegraph.io/
Vulkan Scene Graph https://vsg-dev.github.io/vsg-dev...
gamefromscratch.com › gamedev glossary library vs…
GameDev Glossary: Library Vs Framework Vs Engine – GameFromScratch.com
...In addition to providing all the various libraries needed to create a game, a game engine must include:
-
a scene graph
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a world/level...
gamefromscratch.com › libgdx video tutorial scene…
LibGDX Video Tutorial: Scene2D Introduction – GameFromScratch.com
...Scene2D is a library built over top of LibGDX providing a scene graph and UI/widget layer. None of that make any sense? Then...
gamefromscratch.com › magnum engine c game framew…
Magnum Engine C++ Game Framework – GameFromScratch.com
...It provides most of the functionality you would require to build a game engine including rendering, scene graph, audio, input handling, texture and model...
gamefromscratch.com › ios 8 is here what does tha…
iOS 8 is here. What does that mean for game devs? – GameFromScratch.com
...OpenGL alternative. ( Read more here )
- SceneKit — A high level 3D api ( scene graph and physics engine ).
- OpenGL ES Extensions — APPLE_clip_distance, APPLE_texture_packed_float, APPLE_color_buffer_packed_float
- New functionality...
gamefromscratch.com › fyrox rust game engine 0 30…
Fyrox Rust Game Engine 0.30 Release – GameFromScratch.com
...headless” mode for game server development
- audio system refactoring and improvements
- scene graph improvements
- removal of 64 bone per mesh limitations
- updated editor UX...
gamefromscratch.com › lua and c support added to …
Lua And C++ Support Added to Cocos Creator – GameFromScratch.com
...create the needed spritesheets + design resolution reader->setup(); // get the scene graph Scene* scene = reader->getSceneGraph(); // ...and use it Director::getInstance()->replaceScene(scene...
gamefromscratch.com › magicavoxel 0 99 2 released
MagicaVoxel 0.99.2 Released – GameFromScratch.com
...to scale UI size
- a basic object list to show the scene graph, will be improved in future updates
Renderer
- Large Sparse Volume: Sample...