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scene graph

on ogrecave.github.io
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::SceneManager::Listener Class Reference
...Called prior to updating the scene graph in this SceneManager.
This is called before updating the scene graph for a camera.
Called after updating...
ogrecave.github.io › ogre › api › 13
OGRE: Ogre::SceneManager::Listener Class Reference
...implemented from outside.
◆ Listener()
◆ ~Listener()
◆ preUpdateSceneGraph()
Called prior to updating the scene graph in this SceneManager.
ogrecave.github.io › ogre › api › 1.12
OGRE: Ogre::SceneNode Class Reference
Class representing a node in the scene graph. More...
#include
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ogrecave.github.io › ogre › api › 13
OGRE: Ogre::SceneNode Class Reference
Class representing a node in the scene graph. More...
#include
This browser is not able to show SVG: try Firefox, Chrome, Safari...
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::SceneNode Class Reference
Class representing a node in the scene graph. More...
#include
Class representing a node in the scene graph.
A SceneNode is a...
ogrecave.github.io › ogre › api › 1.12
OGRE: Ogre::SceneManager::Listener Class Reference
...implemented from outside.
◆ Listener()
◆ ~Listener()
◆ preUpdateSceneGraph()
Called prior to updating the scene graph in this SceneManager.
ogrecave.github.io › ogre › api › 13
OGRE: Ogre::LodListener Class Reference
...It is important not to modify the scene graph during rendering, so, for each event, there are two methods, a prequeue method and a...
ogrecave.github.io › ogre › api › 1.12
OGRE: Ogre::LodListener Class Reference
...It is important not to modify the scene graph during rendering, so, for each event, there are two methods, a prequeue method and a...
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::PCZSceneManager Class Reference
...Update Scene Graph (does several things now)
Recurses through the PCZTree determining which nodes are visible.
Creates a light for use in the scene...
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::Node Class Reference
Class representing a general-purpose node an articulated scene graph. More...
#include
Class representing a general-purpose node an articulated scene graph...