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docs.godotengine.org › en › stable › classes
TileMap — Godot Engine (stable) documentation in English
...TileMap layer layer
.
void set_pattern(layer: int, position: Vector2i, pattern: TileMapPattern) 🔗
Paste the given TileMapPattern at the given position
and layer
docs.godotengine.org › en › latest › classes
TileMap — Godot Engine (latest) documentation in English
...TileMap layer layer
.
void set_pattern(layer: int, position: Vector2i, pattern: TileMapPattern) 🔗
Paste the given TileMapPattern at the given position
and layer
docs.godotengine.org › en › stable › classes
TileMapLayer — Godot Engine (stable) documentation in English
...Unlike the TileMap node, which is deprecated, TileMapLayer has only one layer of tiles. You can use several TileMapLayer to achieve the same result...
docs.godotengine.org › en › latest › classes
TileMapLayer — Godot Engine (latest) documentation in English
...Unlike the TileMap node, which is deprecated, TileMapLayer has only one layer of tiles. You can use several TileMapLayer to achieve the same result...
docs.godotengine.org › en › stable › tutorials
Using TileMaps — Godot Engine (stable) documentation in English
...Be careful though, as removing a layer will also remove all tiles that were placed on the layer.
Opening the TileMap editor
Select the...
docs.godotengine.org › en › latest › tutorials
Using TileMaps — Godot Engine (latest) documentation in English
...Be careful though, as removing a layer will also remove all tiles that were placed on the layer.
Opening the TileMap editor
Select the...
docs.godotengine.org › en › stable › classes
TileSet — Godot Engine (stable) documentation in English
...Isometric TileSet works best if TileMap and all its layers have Y-sort enabled.
TileShape TILE_SHAPE_HALF_OFFSET_SQUARE = 2
Rectangular tile shape with one row/column...
docs.godotengine.org › en › latest › classes
TileSet — Godot Engine (latest) documentation in English
...For example, adding a physics layer allows giving collision shapes to your tiles. Each layer has dedicated properties (physics layer and mask), so you...
docs.godotengine.org › en › stable › classes
TileData — Godot Engine (stable) documentation in English
...relative to TileMap.
Method Descriptions
void add_collision_polygon(layer_id: int) 🔗
Adds a collision polygon to the tile on the given TileSet physics layer.
void add_occluder_polygon...
docs.godotengine.org › en › stable › tutorials
Using GridMaps — Godot Engine (stable) documentation in English
Using GridMaps
Introduction
Gridmaps are a tool for creating 3D game levels, similar to the way TileMap works in 2D. You start with a...