Showing results for

tilemap

layers

on godotengine.org
godotengine.org › article › tiles editor progress repor…
Tiles editor progress report #5 – Godot Engine
...TileMap layers
As a widely requested feature, TileMap layers were implemented. TileMap layers allow stacking tiles on top of each other in the same...
godotengine.org › article › tiles editor progress 3
Tiles editor progress report #3 – Godot Engine
...In a way similar to TileSetâs physics layers, TileSetâs navigation layers may allow you to set different navigation layers.
TileMap can now display navigation...
godotengine.org › article › tiles editor progress 4
Tiles editor progress report #4 – Godot Engine
...Then, even if I was not sure about its usefulness, I decided to implement TileMap layers. While I think they do not bring a...
godotengine.org › article › dev snapshot godot 4 2 dev 2
Dev snapshot: Godot 4.2 dev 2 – Godot Engine
...Add placeholder items to TileSet layer list (GH-79676).
- 2D: Tilemaps: Improve atlas tile size dragging (GH-79899).
- 2D: Tilemaps: Add help label about...
godotengine.org › article › godot 32 will get pseudo 3d…
Godot 3.2 will get pseudo 3D support in 2D engine – Godot Engine
...Everything that is a child or grandchild of it will render on this layer. The layer index can be specified as a number (and...
godotengine.org › article › gles2 renderer optimization…
GLES2 renderer optimization - 2D batching – Godot Engine
...Right now batching has only been implemented for rectangle primitives (which includes tilemaps, text, sprites, and many GUI nodes). Scenes making heavy use of...
godotengine.org › article › dev snapshot godot 4 0 alph…
Dev snapshot: Godot 4.0 alpha 10 – Godot Engine
...Add TileMap terrain center bit to support âconnectâ and âpathâ draw modes (GH-61809).
- 2D: Fix terrains for isometric tilemaps (GH-61998).
- 2D: Fix...
godotengine.org › article › dev snapshot godot 4 3 dev 6
Dev snapshot: Godot 4.3 dev 6 – Godot Engine
...TileMap layers as nodes
TileMap layers are now exposed as individual TileMapLayer nodes (GH-89179) , which means less clutter in the inspector, a simpler...
godotengine.org › article › dev snapshot godot 4 0 beta…
Dev snapshot: Godot 4.0 beta 13 – Godot Engine
...Keep terrain choice when changing layer in
TileMap
editor (GH-70601). - Editor: Move remote debug buttons to a single menu (GH-70701).
- Editor: Fix...
godotengine.org › article › release candidate godot 4 1…
Release candidate: Godot 4.1 RC 1 – Godot Engine
...GH-78566).
- 2D: Tilemaps: Fix tile resizing towards atlas boundary (GH-76152).
- 2D: Tilemaps: Update indices after removing custom data layers (GH-78492).
- C#...