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...The engine will use this proxy scene instead of voxels (in the future they will probably work together).
It may sound like more manual...
It may sound like more manual...
...Now, make the Voxel Object render the terrain surface, instead of the heightmap engine. Select the Voxel Object and activate the LinkToTerrain checkbox in...
...Voxel pool resolution
Size of volume textures (x,y,z dimensions) used for SVO data storage
Valid values are 128 and 256
Engine has...
Size of volume textures (x,y,z dimensions) used for SVO data storage
Valid values are 128 and 256
Engine has...
...The engine will use this proxy scene instead of voxels (in the future they will probably work together).
It may sound like more manual...
It may sound like more manual...
...0.1 m x 0.1 m x 0.1 m is a valid voxel size); if not, the voxel size will be internally...
...You'll notice in the second row of images (with voxelization revealed through e_svoDebug 6) that neither the Humvee nor the reflector are voxelized...
...The Journey game, and you can expect much more to come in this area over the next few releases! We've got Voxel-based...
...tracing into the engine, we already had a lighting system that used a lot of ray tracing, also known as voxel cone tracing. That...
...This tab contains the tools to modify terrain, vegetation and voxel objects.
For more information on the tabs found on the Terrain bar, please...
For more information on the tabs found on the Terrain bar, please...
...Clears all rendering resources, all objects, characters and materials, voxels and terrain.
Notices the 3D Engine to stop rendering a specified entity.
Updates the...
Notices the 3D Engine to stop rendering a specified entity.
Updates the...