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voxel

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CRYENGINE | Documentation - "GI Without Voxels" Mode
...The engine will use this proxy scene instead of voxels (in the future they will probably work together).
It may sound like more manual...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Voxel Objects
...Now, make the Voxel Object render the terrain surface, instead of the heightmap engine. Select the Voxel Object and activate the LinkToTerrain checkbox in...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Voxel-Based Global Illumination
...Voxel pool resolution
Size of volume textures (x,y,z dimensions) used for SVO data storage
Valid values are 128 and 256
Engine has...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Analytical Occluders
...The engine will use this proxy scene instead of voxels (in the future they will probably work together).
It may sound like more manual...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Navigation Configuration
...0.1 m x 0.1 m x 0.1 m is a valid voxel size); if not, the voxel size will be internally...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Tutorial - Environment Editor part 3 - SVOGI and Ambient Light
...You'll notice in the second row of images (with voxelization revealed through e_svoDebug 6) that neither the Humvee nor the reflector are voxelized...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - EaaS 3.8.1
...The Journey game, and you can expect much more to come in this area over the next few releases! We've got Voxel-based...
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CRYENGINE | News: How we made Neon Noir - Ray Traced Reflections in CRYENGINE and more!
...tracing into the engine, we already had a lighting system that used a lot of ray tracing, also known as voxel cone tracing. That...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - The RollupBar
...This tab contains the tools to modify terrain, vegetation and voxel objects.
For more information on the tabs found on the Terrain bar, please...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - I3DEngine
...Clears all rendering resources, all objects, characters and materials, voxels and terrain.
Notices the 3D Engine to stop rendering a specified entity.
Updates the...